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[Model]"new enemy" few animations missing but its working in the game *reup
DonProtz Offline
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#1
Star  [Model]"new enemy" few animations missing but its working in the game *reup

Hey,
i had done this a few months ago...
its not finished and never will!
Perhaps someone likes to finish the animations than i can upload the maya files.(just pn me)

Its a male body from the game, with run, walk,idle and two attack animations. Used the sounds from grunt...

http://www.mediafire.com/?u30dff2wc524fuh

littel video of a walk cylce: http://vimeo.com/26709732

Hello my friend, stay a while and listen
(This post was last modified: 02-29-2012, 05:27 PM by DonProtz.)
07-18-2011, 05:46 PM
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nemesis567 Offline
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#2
RE: [Model]"new enemy" few animations missing but its working in the game

Have you used Kinect or anything similar for animations? Or are they done manually?
You just used the skeleton it had or did you make a new skeleton + weighpaiting + Rig?

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 07-18-2011, 07:17 PM by nemesis567.)
07-18-2011, 07:16 PM
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Hardarm Offline
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#3
RE: [Model]"new enemy" few animations missing but its working in the game

If it's nice i'll use it on my story and change the sounds Big Grin

Let's test it now, and if it is nice, god bless your face. Angel

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07-18-2011, 07:44 PM
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DonProtz Offline
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#4
RE: [Model]"new enemy" few animations missing but its working in the game

@nemesis,
mesh is from the game, rigged and animated with autodesk maya... the animations are handmade, frame by frame ^^

Hello my friend, stay a while and listen
07-18-2011, 07:50 PM
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NyteMyre Offline
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#5
RE: [Model]"new enemy" few animations missing but its working in the game

I really wish to see some new enemy models...the grunt/brute are getting kinda old....
07-18-2011, 08:14 PM
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Danny Boy Offline
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#6
RE: [Model]"new enemy" few animations missing but its working in the game

(07-18-2011, 08:14 PM)NyteMyre Wrote: I really wish to see some new enemy models...the grunt/brute are getting kinda old....

Actualy one is already made.... DonProtz just needs the time to finish the animations :/
07-19-2011, 12:43 AM
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DonProtz Offline
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#7
RE: [Model]"new enemy" few animations missing but its working in the game

^^ I wrote it will not be finished, need to much time for that....(It is 80 % finished, just try it!!!)
And the first enemy was created by MrBigzy...

And I think only giving the enemy a new look dont make them more scary, because the will all behave like the grunt or brute because of the engine. You can make them only run faster or see you from a greater distance.


Hello my friend, stay a while and listen
07-19-2011, 12:26 PM
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DamnNoHtml Offline
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#8
RE: [Model]"new enemy" few animations missing but its working in the game

(07-19-2011, 12:26 PM)DonProtz Wrote: ^^ I wrote it will not be finished, need to much time for that....(It is 80 % finished, just try it!!!)
And the first enemy was created by MrBigzy...

And I think only giving the enemy a new look dont make them more scary, because the will all behave like the grunt or brute because of the engine. You can make them only run faster or see you from a greater distance.

You can easily edit speed and a ton of other variables in the .ent file.

Creator of Wake, Through the Portal, Insomnia, and Cycles What to do with HPL3....
07-19-2011, 03:56 PM
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Unearthlybrutal Offline
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#9
RE: [Model]"new enemy" few animations missing but its working in the game

Nice oneSmile

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07-19-2011, 04:14 PM
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DonProtz Offline
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#10
RE: [Model]"new enemy" few animations missing but its working in the game

@DamnNoHtml hmm yes that what i tried to say... perhaps its because of my bad english ^^
Did you test the enemy @Unearthylbrutal? and thx Smile

Hello my friend, stay a while and listen
07-19-2011, 09:58 PM
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