It took a bit of doing, but I was able to cram the first half of the Shelter (The part that has the infirmary, and the library.) into a single 64x64 sized lot on Sims 3. In computer area I had to get rid of the short hallway that you walk down when you enter that intersects with the hallway leadnig down to where Dr. Eminiss locked himself in, and I had to turn the machine room on its side and flip it around so it would fit along the bottom on the lot. The hallways are narrower and shorter, but I think it worked out fine so far. I'll probably be tweaking it as I go.
Since then I've been slowly importing the patterns and textures from Black Plague's files into Sims. It was awfully nice of Frictional to make them so easy to access. XD Here are a few pics of what I'e got so far.
The residential corridor with the doors to the library at the end. I showed this to a friend who had played the game, and it creeped her out a little. I know that's not the right ceiling for that area, but I can't find the right file in the game's files. I know it's in there somewhere; it has to be, but I can't seem to find it.
The room where you start - I always call it Amabel's room, not sure if it really is hers or not. XD I've been looking for a fuse box, but so far, no dice. Since meshing is beyond the range of my meager modding skills, I'll have to go without if I can't find one. I'm currently working on the bathroom.
I even put the wall art in the game. XD
What has been seen, cannot be unseen.