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EXCEPTION_ACCESS_VIOLATION
Dnaloiram Offline
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Joined: Sep 2010
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#1
Solved: 8 Years, 9 Months ago EXCEPTION_ACCESS_VIOLATION

I'd like to try the demo, but as soon as it starts, it'll give me this error:
Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 001B:00000000
This is at the lowest settings, lowest resolution.

I have an Intel chipset, if that helps.
09-11-2010, 10:10 AM
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tek01 Offline
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Posts: 6
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#2
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

(09-11-2010, 10:10 AM)Dnaloiram Wrote: I'd like to try the demo, but as soon as it starts, it'll give me this error:
Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 001B:00000000
This is at the lowest settings, lowest resolution.

I have an Intel chipset, if that helps.

Good luck, game is buggy
Dont think anyone has solved the access violation fault yet
09-11-2010, 01:36 PM
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Marked One Offline
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Posts: 3
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#3
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

Attach your hpl.log file (/My Documents/Amnesia/Main) to your post. You also might want to attach your DxDiag file and your errorlog file (launch game -> crash game -> save the errorlog).

And yeah, I also got the access violation error too and did not find any solution that works.


Edit: I know that GDI Generic means the game uses your integrated graphics card instead of your proper graphics card. The integrated one is extremely inferior compared to your average card and is only used if you have no graphics card installed. They said something about editing your BIOS (to get to BIOS you have to restart your computer and keep pressing the Delete/F1/F2 keys) but I have no idea how. I'm not a BIOS person.
09-11-2010, 01:48 PM
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jens Offline
Frictional Games

Posts: 4,093
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Joined: Apr 2006
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#4
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

If you only have the integrated graphics from Intel the game will not run on it, it requires an ATI/Nvidia card. Integrated graphics might work, but you will need the latest drivers possible that you can find and even then I think it will be very tricky to make it work.
09-11-2010, 05:22 PM
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ridamgame Offline
Junior Member

Posts: 3
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Joined: Sep 2010
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#5
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

I have the same problem, first I started to get a message like this one at trying to run the game in the lowest resolution I could find:

Crash Report:
Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module ig4icd32.dll at 001B:03D33DC2.


And after I change to medium or high settings, this is what I get:

FATAL ERROR: Renderer# could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information.

The thing is no matter what settings I use, I always get these two messages. Personally, I think this is linked with the fact that I'm using a laptop with an intel chipset( Yeah, pretty much integrated graphics). If anyone can help me out, I would really appreciate it. Here's my hpl engine log:



-------- THE HPL ENGINE LOG ------------
Engine build ID 20100819012504

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Altavoces y auriculares dobles (IDT High Definition Audio CODEC)(OpenAL default)
1. Generic Software on Auriculares dobles independientes (IDT High Definition Audio CODEC)
2. Generic Software on SPDIF (Salida digital por la base de carga de los altavoces) (IDT High Definition Audio CODEC)
Trying to open device 'Generic Software on Altavoces y auriculares dobles (IDT High Definition Audio CODEC)'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
09-11-2010, 06:33 PM
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Zanderat Offline
Member

Posts: 112
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Joined: Aug 2010
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#6
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

(09-11-2010, 01:36 PM)tek01 Wrote:
(09-11-2010, 10:10 AM)Dnaloiram Wrote: I'd like to try the demo, but as soon as it starts, it'll give me this error:
Quote:Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module <UNKNOWN> at 001B:00000000
This is at the lowest settings, lowest resolution.

I have an Intel chipset, if that helps.

Good luck, game is buggy
Dont think anyone has solved the access violation fault yet
No it's not. Your GPU suxorz.
09-12-2010, 03:52 AM
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GaMeeR Offline
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Posts: 4
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Joined: Sep 2010
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#7
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

Hmmm , i have a Nvidia Geforce Gts 250 , with a Maximus 2 motherboard and 2 gb ram ddr3 , i can run all games on highest but i get the same error in this one :/ .
09-15-2010, 11:21 AM
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Thomas Offline
Frictional Games

Posts: 2,634
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#8
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

GaMeeR:
Try lowering the resolution.
see A.7:
http://frictionalgames.com/forum/thread-3754.html
09-15-2010, 11:58 PM
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Thomas Offline
Frictional Games

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Joined: Apr 2006
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#9
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

ridamgame:
Afraid this is not the right hpl.log file. Check in My Documents/Amnesia/Main/
09-15-2010, 11:59 PM
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Mina Darsh Offline
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#10
Solved: 8 Years, 9 Months ago RE: EXCEPTION_ACCESS_VIOLATION

I got the editor and dev settings to work, now I get this error too as soon as I walk one meter in my own created level... Using lowest settingsa, but, the game itself works perfectly, did I do something in my level that is causing this? Edit: The error log I'm getting is now attached.
09-16-2010, 12:55 AM
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