Having a pretty screenshot next to your story download link is extremely important if you want to attract more players. That is the reason why I created this thread, to study the art of screenshots!
Post your screenshots and give/receive constructive criticism.
I hope this thread gains interest and will stay active for a long time (and damn it has! <3 )
Useful stuff:
1. Don't post unreasonably large images in this thread and keep them inside spoilers
or just give a link to a high resolution one.
2. Amnesia is a dark game. Too dark screenshots are bad. If you don't want to tune up your lighting in the level editor, just use an image editing software to brighten your screenshots up. I used Gimps
Curves feature to tweak them.
3. If you post here, your work will be analyzed to help you improve. If you can't handle criticism or don't want to improve, don't bother posting.
4. All kinds of criticism is welcome here!
5. Don't be too harsh, but try not to lift anyone's ego to the ionosphere either...
Below will be random blogs/tutorials I've found that don't first off feel that important to a starter. But in the end, its the small things that give life and atmosphere to a game like amnesia. I'd really appreciate if you post suggestions here so I can update with more.
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Color theory
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Making Game Levels Interesting
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About lighting in level design
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Rule of thirds (compositions more in depth
here and
here too, useful for your screenshots)
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The finishing garbage detail (Tower22's programmer writing, but makes good points)
- If your picture doesn't read in thumbnail size, it doesn't look good with proper size either. Better composition or more contrast might help.