Kein
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RE: Amnesia: A Machine For Pigs Discussion
Sure we are, hit us!
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07-18-2012, 08:52 PM |
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Macgyverthehero
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RE: Amnesia: A Machine For Pigs Discussion
I'm ready for another hint from AMFP.
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07-18-2012, 10:05 PM |
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palistov
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RE: Amnesia: A Machine For Pigs Discussion
I'm pretty sure when he says "you're in for a treat" just means the soundtrack will be a fantastic addition to the game. I don't think it insinuates in any way that there's more media for release. Don't get your hopes TOO high or too low though, because how the hell should I know?
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07-18-2012, 10:13 PM |
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xxxxxxxxxxxxxxxx
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RE: Amnesia: A Machine For Pigs Discussion
Hehe...I find it kinda funny how everyone (including me) is hopping around like a bunch of exitable little doggies as soon as even the slightest hint of new infos appear! And while we're on the topic, how about letting us hear a little sample? Like 10-20 seconds of music maybe? please?
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07-18-2012, 10:17 PM |
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Zaari
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RE: Amnesia: A Machine For Pigs Discussion
(07-18-2012, 10:13 PM)palistov Wrote: I'm pretty sure when he says "you're in for a treat" just means the soundtrack will be a fantastic addition to the game. I don't think it insinuates in any way that there's more media for release. Don't get your hopes TOO high or too low though, because how the hell should I know? I know. I'm just being stupid, heh heh.
"Marzipan, darling."
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07-18-2012, 10:25 PM |
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samueljustice00
Frictional Games
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RE: Amnesia: A Machine For Pigs Discussion
Just want to be clear - I meant you guys are in for a treat when you hear the music. Any media releases are handled by Frictional and not us.
Audio Lead - Frictional Games
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07-18-2012, 10:50 PM |
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Plectrum61
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RE: Amnesia: A Machine For Pigs Discussion
I don't need a new trailer (if a new trailer will come). Just give me a full soundtrack from aamfp and i'll be happy until the game is released
"We make choices, but in the end our choices makes us."
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07-18-2012, 11:28 PM |
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Damascus Rose
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RE: Amnesia: A Machine For Pigs Discussion
Oh, you don't want a trailer. You only want the full soundtrack! That's a good compromise!
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07-19-2012, 12:05 AM |
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Krokberg
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RE: Amnesia: A Machine For Pigs Discussion
Now, Amnesia TDD was a really scary game. The scariest moments for me were always the ones where the monsters were after you. What I hope they do in AAMFP, is to have at least one enemy that is smart, at least smarter than the Brutes and Grunts. The monsters in TDD were pretty much, well, brutes who go around, trying to kill you. If you get chased by one, you can run into a room, close the door, and hide in the only cupboard in the room. The monster will smash the door, walk around thinking: Guess he just teleported away. I would love to have one smarter enemy, one that can think a bit like the player. Of course, this could make the game really hard at times, but admit it, the Kraenk part was really hard (and really scary). Every time I saw water in TDD, I just thought: Oh no, Jesus, save me! We need a monster like that, maybe this time a monster that really challenges the player to outsmart it. Just my thought. Or maybe some kind of boss monster (not that you're supposed to fight it) that really acts differently from the others and freaks the player out because it isn't what we're used to.
If you could see yourself through someone else's eyes would you be proud of what you see?
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07-19-2012, 08:31 PM |
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GrAVit
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RE: Amnesia: A Machine For Pigs Discussion
I honestly hope that they will improve the AI a bit.. I remember how I used my MLG skills to dodge every attack and still walk away without too much hassle.
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07-19-2012, 08:35 PM |
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