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Archives Black Screen?
Hailfiretank Offline
Junior Member

Posts: 33
Threads: 12
Joined: Jun 2012
Reputation: 0
#1
Solved: 8 Years, 9 Months, 3 Weeks ago Archives Black Screen?

I purchased Amnesia yesterday, and LOVE it!

Anyway, the problem:

The game works fine (albeit a little slow, but that's my integrated graphics fault) until I reach the Archives map.

It works fine for a bit, but then I reach a point where you fall to the floor and Daniel says stuff like 'I saw a blue light, and I stuggled to get to it' or something.

After this, my screen just goes black. I can still use the in-game steam browser and push/quit the game, but the game itself (not the steam browser, monitor or pause menu) stay black. Help? Huh

Information:

Windows 7 64 bit

Acer Aspire 5742 Laptop

hpl log:

Spoiler below!
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1366x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1366 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics
Version: 2.1.0 - Build 8.15.10.2622
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2622
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Speakers (C-Media USB Headphone Set )
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1321 ms
Entities: 303 ms
Compilation: 1 ms
Total: 1636 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Elliot' Path: 'C:\Users\Elliot\Documents/Amnesia/Main/Elliot/'
-------- BEGIN LOAD FROM C:\Users\Elliot\Documents/Amnesia/Main/Elliot/AutoSave_Archives_2012_6_1_9_34_21_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '03_archives.map' ---------
Cache Loading: 2439 ms
Entities: 2177 ms
Compilation: 96 ms
Total: 5133 ms
Meshes created: 300
Bodies created: 92
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- BEGIN SAVE TO: C:\Users\Elliot\Documents/Amnesia/Main/Elliot/AutoSave_Archives_2012_6_1_9_39_3_0.sav ---------
WARNING: particle system 0 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 0 in bonfire_1 does not exist anymore!
WARNING: particle system 0 in bonfire_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 0 in bonfire_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_1 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_2 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_6 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_7 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_8 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_9 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_10 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 0 in candlestick02_3 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_4 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1223 ms
Entities: 261 ms
Compilation: 1 ms
Total: 1497 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
WARNING: No resources element found in 'custom_stories/darkroom/extra_english.lang'
-------- Loading map 'darkroom.map' ---------
ERROR: Could not open binary file 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent/custom_stories/darkroom/maps/darkroom.map_cache'
ERROR: Could not map cache file 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent/custom_stories/darkroom/maps/darkroom.map'. MeshEntity Loading: 1167 ms
Primitive Loading: 448 ms
Decal Loading: 37 ms
Object Combining: 0 ms
Compilation: 26 ms
Combining: 492 ms
Sorting: 130 ms
Meshes: 5 ms
Bodies: 357 ms
Static Objects: 2171 ms
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
WARNING: Texture 'C:/Program Files (x86)/Amnesia - The Dark Descent/redist/billboards/darkroom/gobo_nyancat_0.tga' does not have a pow2 size!
Entities: 4588 ms
Compilation: 5 ms
Total: 6829 ms
Meshes created: 27
Bodies created: 21
-------- Loading complete ---------
Rebuilding node connections and saving to 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent/custom_stories/darkroom/maps/darkroom_servant_nyan.nodes'
Rebuilding node connections and saving to 'c:/program files (x86)/steam/steamapps/common/amnesia the dark descent/custom_stories/darkroom/maps/darkroom_servant_troll.nodes'
WARNING: Entity 'billboard_1' with type 5 and subtype -1 does not exist!
WARNING: Entity 'billboard_2' with type 5 and subtype -1 does not exist!
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1219 ms
Entities: 258 ms
Compilation: 1 ms
Total: 1490 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
-------- BEGIN LOAD FROM C:\Users\Elliot\Documents/Amnesia/Main/Elliot/AutoSave_Archives_2012_6_1_9_39_3_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '03_archives.map' ---------
Cache Loading: 2407 ms
Entities: 2200 ms
Compilation: 105 ms
Total: 5117 ms
Meshes created: 300
Bodies created: 92
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- BEGIN SAVE TO: C:\Users\Elliot\Documents/Amnesia/Main/Elliot/AutoSave_Archives_2012_6_1_9_40_39_0.sav ---------
WARNING: particle system 0 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_1 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_3 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_4 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_5 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_3 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_1 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_4 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_2 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_7 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_8 does not exist anymore!
WARNING: particle system 0 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 1 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 2 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 3 in chandelier_nice_9 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_4 does not exist anymore!
WARNING: particle system 0 in bonfire_1 does not exist anymore!
WARNING: particle system 0 in bonfire_2 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_5 does not exist anymore!
WARNING: particle system 0 in bonfire_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_1 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_2 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_3 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_4 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_6 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_7 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_8 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_9 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_ceiling_10 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_5 does not exist anymore!
WARNING: particle system 0 in hanging_lantern_wall_6 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_8 does not exist anymore!
WARNING: particle system 0 in candlestick02_3 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_9 does not exist anymore!
WARNING: particle system 0 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 1 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 2 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 3 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 4 in candlestick_floor_10 does not exist anymore!
WARNING: particle system 0 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 1 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 2 in candlestick_tri_6 does not exist anymore!
WARNING: particle system 0 in candlestick02_4 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 1197 ms
Entities: 270 ms
Compilation: 0 ms
Total: 1478 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 33.885140
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|
(This post was last modified: 06-01-2012, 11:20 AM by plutomaniac.)
06-01-2012, 09:51 AM
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plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#2
Solved: 8 Years, 9 Months, 3 Weeks ago RE: Archives Black Screen?

Search the forum. I have answered this like 50 times and only this week: two or three times.
(This post was last modified: 06-01-2012, 11:21 AM by plutomaniac.)
06-01-2012, 11:21 AM
Find
sinned Offline
Junior Member

Posts: 1
Threads: 0
Joined: Jun 2012
Reputation: 0
#3
Solved: 8 Years, 9 Months, 3 Weeks ago RE: Archives Black Screen?

(06-01-2012, 11:21 AM)plutomaniac Wrote: Search the forum. I have answered this like 50 times and only this week: two or three times.
I am actually also really curious about this issue. I have searched through the forums but the only thing I can find is to lower the graphics and make sure that the card is updated using the 'have disk' method. I have done all of that, but still get stuck with a black screen on that part with the blue light.

Attached my hpl as well.

EDIT:
So after more looking around the forums, it seems that the only thing left to do is to skip that part. Playing through it on the lowest graphics didn't work.


Attached Files
.log   hpl.log (Size: 16.21 KB / Downloads: 138)
(This post was last modified: 06-02-2012, 01:18 AM by sinned.)
06-02-2012, 01:00 AM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#4
Solved: 8 Years, 9 Months, 3 Weeks ago RE: Archives Black Screen?

It is possible you also have to load an earlier save from before you first entered the archives for it to work.
06-02-2012, 11:29 AM
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