Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Amnesia crash
KingWolf Offline
Member

Posts: 135
Threads: 2
Joined: Sep 2012
Reputation: 7
#11
Solved: 8 Years, 9 Months ago RE: Amnesia crash

Well, even the best people in a forum get confused.

But hey, both of you (the people with the problems). Post your HPL.log file from /Users/USERNAME/My Documents/Amnesia


Also (both of you) say where you got the game from.

Helping "Nemet Robert " with his unofficial map.
09-28-2012, 07:32 PM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#12
Solved: 8 Years, 9 Months ago RE: Amnesia crash

Oh...now I got it. Thanks Statyk! Smile
09-29-2012, 01:20 AM
Find
Robby Offline
Posting Freak

Posts: 2,549
Threads: 38
Joined: Jun 2009
Reputation: 47
#13
Solved: 8 Years, 9 Months ago RE: Amnesia crash

(09-28-2012, 07:32 PM)KingWolf Wrote: Also (both of you) say where you got the game from.
The first person got it from Desura.

The second person... I don't know that.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
09-29-2012, 05:31 PM
Website Find
crayonmine Offline
Junior Member

Posts: 14
Threads: 1
Joined: Sep 2012
Reputation: 0
#14
Solved: 8 Years, 9 Months ago RE: Amnesia crash

the only HPL document i see, is a note write : ERROR: Unable to open config file 'config/default_main_settings.cfg'! Invalid filepointer returned!
hope you can find the problem
10-01-2012, 04:53 AM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#15
Solved: 8 Years, 9 Months ago RE: Amnesia crash

What type of graphics card do you have?
10-01-2012, 08:53 AM
Website Find
crayonmine Offline
Junior Member

Posts: 14
Threads: 1
Joined: Sep 2012
Reputation: 0
#16
Solved: 8 Years, 9 Months ago RE: Amnesia crash

ATI cataclysm or something like that
10-02-2012, 01:12 AM
Find
Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#17
Solved: 8 Years, 9 Months ago RE: Amnesia crash

Post the entire HPL log.

Tutorials: From Noob to Pro
10-02-2012, 01:58 AM
Website Find
crayonmine Offline
Junior Member

Posts: 14
Threads: 1
Joined: Sep 2012
Reputation: 0
#18
Solved: 8 Years, 9 Months ago RE: Amnesia crash

this is the entire HPL document i have or you mean send the file?
10-02-2012, 03:27 AM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#19
Solved: 8 Years, 9 Months ago RE: Amnesia crash

the one found under Documents\Amnesia\Main folder
10-02-2012, 09:07 AM
Find
crayonmine Offline
Junior Member

Posts: 14
Threads: 1
Joined: Sep 2012
Reputation: 0
#20
Solved: 8 Years, 9 Months ago RE: Amnesia crash

Version 1.20 - s100DE2F6-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Microsoft Corporation
Renderer: GDI Generic
Version: 1.1.0
Max texture image units: 3
Max texture coord units: 4
Max user clip planes: 6
Two sided stencil: 0
Vertex Buffer Object: 0
Anisotropic filtering: 0
Multisampling: 0
Texture compression: 0
Texture compression S3TC: 0
Auto generate MipMaps: 0
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 0
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
10-02-2012, 09:32 AM
Find




Users browsing this thread: 2 Guest(s)