Some answers regarding streaming:
- Depending on how the transition should be it is everything from super easy to super hard to change from one level to another.
- You have to specify in script when the streaming of a new level should start, so it is completely optional.
So if you do not want to you can make the game work just like in Amnesia.
Also another fun nugget of info: Almost everything you see in the game, loading screens, main menu, etc are done in script files which means everything is up for change. We have implemented all custom story stuff yet, but the idea is that you should be able to easily specify (by just making files of certain names) what stuff you want to replace. So you can just make a map and keep all stuff from the core game, or you can overload the player class too and make some minor change there (change how cross hairs work for instance), or you can replace just about everything.
The idea is that those who wanna do things fast and simple can do that. Those that wanna dig deeper and change stuff at a fundamental level can do that. And loading these sorta mods should be seamless.
Okay that was more than a nugget, but I got excited when I started writing