Romulator
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RE: [Updated thread] Need help
(02-08-2015, 03:12 PM)Catalyst Wrote: ShowHint function doesn't exists, unfortunately
Sorry. A quick review leads me to GiveHint();, which does exist. My bad..
Discord: Romulator#0001
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02-08-2015, 11:19 PM |
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Catalyst
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RE: [Updated thread] Need help
Greetings again, my beloved forum advisors
I want to know how to do some dialogs, script command, I suppose text to show would be in extra lang file in special or selected category, but sounds... A normal voice I already got.
Repeat : If you did not understand what type of help I need due to my odd english, send me a script functions for a dialog to show on collide timer or whatever. Thank you, I'm sure that you know the answer. : :
Egypt CS
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02-13-2015, 05:49 PM |
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Mudbill
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RE: [Updated thread] Need help
Here's some code that will trigger a few lines of dialogue when you collide with an area.
void OnStart() { AddEntityCollideCallback("Player", "AreaCollideVoice", "Dialogue", true, 1); } void Dialogue(string &in asParent, string &in asChild, int alState) { AddEffectVoice("dialogue1_1", "", "Dialogue", "Talk1_1", true, "AreaVoice", 5, 10); AddEffectVoice("dialogue1_2", "", "Dialogue", "Talk1_2", true, "AreaVoice", 5, 10); AddEffectVoice("dialogue1_3", "", "Dialogue", "Talk1_3", true, "AreaVoice", 5, 10); }
This is from the video I did on this topic. If you need a deeper explanation, you can check that out.
(This post was last modified: 02-14-2015, 01:58 AM by Mudbill.)
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02-14-2015, 01:57 AM |
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Romulator
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RE: [Updated thread] Need help
You mean, like when the game starts, Daniel says "Don't forget. Some things mustn't be forgotten." and it has the subtitle down the bottom?
Edit: Mudbill ninja'd me this time ;3
Discord: Romulator#0001
(This post was last modified: 02-14-2015, 01:59 AM by Romulator.)
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02-14-2015, 01:58 AM |
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Catalyst
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RE: [Updated thread] Need help
(02-14-2015, 01:58 AM)Romulator Wrote: You mean, like when the game starts, Daniel says "Don't forget. Some things mustn't be forgotten." and it has the subtitle down the bottom?
Edit: Mudbill ninja'd me this time ;3
yes this is it thank you guys
Egypt CS
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02-14-2015, 10:40 AM |
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Mudbill
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RE: [Updated thread] Need help
Wha-chaaaa!
(This post was last modified: 02-14-2015, 01:00 PM by Mudbill.)
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02-14-2015, 12:59 PM |
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Catalyst
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RE: [Updated thread] Need help
Hello again guys,
How I can create ent file for a fresh imported in custom story model? I can open it in ModelWiewer without crashes but idk how to make a ent file for it, maybe to edit it manually from another ent example?
Egypt CS
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02-24-2015, 03:22 PM |
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Mudbill
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RE: [Updated thread] Need help
File > Import Mesh in the Model Editor. Then File > Save As to create the ent file.
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02-24-2015, 03:29 PM |
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Catalyst
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RE: [Updated thread] Need help
damn, another problem, when I put model in editor it is "lying" position, with face down, I opened it in Cinema 4D and rotated in to 90* and exported it in dae. Now it's crashing...very bad...anyone else encountered this problem?
Egypt CS
(This post was last modified: 02-24-2015, 04:54 PM by Catalyst.)
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02-24-2015, 04:54 PM |
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Romulator
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RE: [Updated thread] Need help
Depending on the object, you cannot simply just rotate it either in the Model Editor or the Level Editor?
Discord: Romulator#0001
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02-24-2015, 05:02 PM |
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