Newsman Waterpaper 
 
 
		
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Have you ever been scared by your own mod? 
			 
			
				I'm not sure if this should go into CS development or the normal CS section but anyway, I was wondering if anybody on here ever got scared by  their own mod at somepoint or another? I was testing out one of latest levels in Amnesia:The Streets of London and I was so  freaked out by it that I exited the game. I wonder at this stage of your own mod actually scaring you should be a sign that your doing something right? What do you guys think?
			 
			
			
			
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	| 12-22-2014, 01:50 AM  | 
	
		
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		Tesseract 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				 (12-22-2014, 01:50 AM)Newsman Waterpaper Wrote:  I'm not sure if this should go into CS development or the normal CS section but anyway, I was wondering if anybody on here ever got scared by  their own mod at somepoint or another? I was testing out one of latest levels in Amnesia:The Streets of London and I was so  freaked out by it that I exited the game. I wonder at this stage of your own mod actually scaring you should be a sign that your doing something right? What do you guys think? 
Short answer, utterly terrified.
			  
			
			
			
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	| 12-22-2014, 02:40 AM  | 
	
		
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		MrBehemoth 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				You question reminded me of  this article.
 
Personally, I've not been  scared scared, but I have been suckered by my own jumpscare, even when I knew it was coming. Just goes to show that anticipation is a big part of it.
			  
			
			
 
			
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	| 12-22-2014, 08:16 AM  | 
	
		
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		MsHannerBananer 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				I wanted to ask this question MONTHS ago!! Kudos for finally asking it, hahah! 
 
My own mod still freaks me out. I know EVERYTHING that's supposed to happen, and yet I still freak out when shit goes down. Sometimes I feel so pathetic about it. LOL 
 
I remember I mapped and scripted one of the later levels of my mod several months before I actually went in to test it, and when the time came that I actually went in to test, I'd forgotten the ambiance I'd used, the music I'd used, and how everything had looked.  
 
I lasted about 5 seconds then I shut the thing down. I couldn't even, man. I couldn't. Even.
			 
			
			
 
			
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	| 12-22-2014, 12:50 PM  | 
	
		
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		L00T3R123 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				i bet the people who made penumbra got scared trying to play their game since the background music and the scary alien that runs into you
			 
			
			
			
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	| 12-22-2014, 09:21 PM  | 
	
		
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		Neelke 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				I'll say that I have made myself paranoid, from luring myself lol. Since I'm soon gonna make a random corridor where lightning, events and everything is random, I'm probably scare myself to death.
			 
			
			
 
Derp. 
			
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	| 12-23-2014, 01:57 PM  | 
	
		
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		Googolplex 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				I always asked me if a developer get scared by their own game. And I think the answer is "yes".
			 
			
			
			
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	| 12-23-2014, 04:58 PM  | 
	
		
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		Catalyst 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				I was scared, by my own custom story when I totally forgot about my special jumpscare   
			 
			
			
 
Egypt CS 
![[Image: 27003.png]](http://button.moddb.com/popularity/medium/mods/27003.png)  
			
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	| 12-24-2014, 12:40 PM  | 
	
		
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		LeahTh 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				Not scared by the game, per se, but when I started writing the main skeleton of my story, I surprised myself of the dark things I could write.
			 
			
			
 
Current Stories- 
Amnesia: Ma Vie - beginning with coding, collecting VAs 
Amnesia: Mon Cœur - yet to begin development 
			
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	| 12-29-2014, 06:46 PM  | 
	
		
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		Spelos 
 
 
		
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RE: Have you ever been scared by your own mod? 
			 
			
				Especially with my custom monster, it's behaviour is really strange and yesterday amnesia decided, that it's a good idea to not crash with two functions using the same name. So while I was expecting the secret door to open, I didn't expect my monster to appear.
			 
			
			
			
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	| 12-30-2014, 08:22 AM  | 
	
		
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