I totally agree Walp. While it has its pretty and epic moments, Soma isnt a game filled with them from start to finish (most games arent). So when im in the process of going through and taking screenshots, and i come across a scene like this, i can either move on and try to find something more interesting to take a pic of, or i can try my best to make a normal area look decent, as i move on to more visually exciting places. The second option is what i usually do with games im really into. I essentially attempt to get at lest one shot of each area in the game, even if its normal-ish looking. And now, after a while of posting the better screenshots, im heading more and more into the more normal shots category.
The next screenshot though, is my favorite kind to take. Its always a fun challenge to try and make an area/angle you were never supposed to see, look interesting and exciting. Usually shots like this have to have the camera in a perfect spot, because if you move a tiny bit one way or another, youll see visual glitches or funky looking parts of the level. Even in this one, you can see how some of tunnels metal frame is green and other parts are red. Gotta hand it to the artists though, this was a really well put together spot, even outside of the playable area!