Tanshaydar
From Beyond
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RE: White Night - Total Conversion
Well, now that I have offers, I'd better take a note
If anyone willing to translate, any language, please let me know. I'll contact everyone prior to release, and send them full mod to translate.
This means, anyone translates will get their hands on the game earlier
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06-05-2011, 11:02 PM |
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Russ Money
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RE: White Night - Total Conversion
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06-06-2011, 01:57 AM |
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Danny Boy
Posting Freak
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RE: White Night - Total Conversion
this i most say will be the most unique and best made custom story for ages my friend! if you ever need some help like for example: loading screen images (still don't know how to put them in-game but i do know how to make them) just say
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06-06-2011, 02:06 AM |
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Kelhin
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RE: White Night - Total Conversion
Just sent you a message to colaborate in this project.
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06-06-2011, 04:48 PM |
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ferryadams10
Senior Member
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RE: White Night - Total Conversion
Got a nice sofa
Please come and have a seat for a while
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06-06-2011, 05:23 PM |
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Gunslingerjh
Senior Member
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RE: White Night - Total Conversion
(06-05-2011, 11:02 PM)Tanshaydar Wrote: Well, now that I have offers, I'd better take a note
If anyone willing to translate, any language, please let me know. I'll contact everyone prior to release, and send them full mod to translate.
This means, anyone translates will get their hands on the game earlier
I can do dutch!
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06-06-2011, 05:50 PM |
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Tanshaydar
From Beyond
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RE: White Night - Total Conversion
Thanks a lot guys. I noted every single offer. When I finish this, I'll send it to you all
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06-06-2011, 06:06 PM |
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plutomaniac
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RE: White Night - Total Conversion
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06-06-2011, 06:40 PM |
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Firia
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RE: White Night - Total Conversion
This sounds awesome, and a total conversion is no small feat! It's the little things that will get in the way once all the big things are taken care of. I watched the elevator vid. You're going to have a panel for those buttons, right? So it's more than just a few knobs on a wall? And are you going to address the elevator sound? Once or twice I heard that sound, I started to cringe. After that, I recognized it as elevator_open_close.mp3 or whatever. If I had to jump in and out of an elevator in game, that kind of realization would take me straight out of the experience.
It's the little things that'll get you. The devil is in the details.
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06-06-2011, 10:34 PM |
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Tanshaydar
From Beyond
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RE: White Night - Total Conversion
(06-06-2011, 10:34 PM)Firia Wrote: This sounds awesome, and a total conversion is no small feat! It's the little things that will get in the way once all the big things are taken care of. I watched the elevator vid. You're going to have a panel for those buttons, right? So it's more than just a few knobs on a wall? And are you going to address the elevator sound? Once or twice I heard that sound, I started to cringe. After that, I recognized it as elevator_open_close.mp3 or whatever. If I had to jump in and out of an elevator in game, that kind of realization would take me straight out of the experience.
It's the little things that'll get you. The devil is in the details.
Thanks for early criticism
Everything you see so far is totally W.I.P. I even had a trailer which I removed from ModDB, because everything is changed. For elevator, I just tried to introduce the mechanic. I'm still working on levels to make them more polished, more detailed, more rewarding for explorers. Everything you saw so far, videos or images, will be better in final game, promise
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06-07-2011, 11:33 AM |
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