KHShox 
 
 
		
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Custom Music 
			 
			
				How could I add custom music? I already have downloaded a piece, converted it to .ogg, and I made a special folder for it in my map, and in the default Amnesia music folder, it doesn't play.
			 
			
			
 
			
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	| 04-16-2011, 12:14 AM  | 
	
		
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		Tanshaydar 
 
 
		
			From Beyond 
			
			
			
 
			
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RE: Custom Music 
			 
			
				Do not make a special folder, use the same layout as game's.
			 
			
			
 
			
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	| 04-16-2011, 12:34 AM  | 
	
		
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		KHShox 
 
 
		
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RE: Custom Music 
			 
			
				Music still doesn't play.
			 
			
			
 
			
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	| 04-16-2011, 01:29 AM  | 
	
		
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		Tanshaydar 
 
 
		
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RE: Custom Music 
			 
			
				You have right code, don't you?
			 
			
			
 
			
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	| 04-16-2011, 12:16 PM  | 
	
		
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		KHShox 
 
 
		
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RE: Custom Music 
			 
			
				Yep 
//////////////////////////// 
// Run when entering map 
void OnEnter() 
{ 
 
} 
 
//////////////////////////// 
// Run when leaving map 
void OnLeave() 
{ 
 
} 
 
//////////////////////////// 
// Run first time starting map 
void OnStart() 
{ 
    AddEntityCollideCallback("Player", "Doorclose", "Doorclose", true, 1); 
} 
 
 
    void Doorclose(string &in asParent, string &in asChild, int alState) 
{ 
    SetSwingDoorClosed("mansion_1", true, true); 
    SetSwingDoorLocked("mansion_1", true, true); 
    GiveSanityDamage(2, true); 
    PlayMusic("mozart_music.ogg", false, 0.7f, 0, 10, false); 
}
  
			 
			
			
 
			
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	| 04-16-2011, 05:21 PM  | 
	
		
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		Tanshaydar 
 
 
		
			From Beyond 
			
			
			
 
			
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RE: Custom Music 
			 
			
				Remove '.ogg'
			 
			
			
 
			
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	| 04-16-2011, 10:52 PM  | 
	
		
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		Anxt 
 
 
		
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RE: Custom Music 
			 
			
				Your priority is also 10.  If there is any other music playing with a lower priority numerically (such as 0,1, or anything up to 9) it will not play over the music that is already there.
			 
			
			
 
			
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	| 04-16-2011, 10:55 PM  | 
	
		
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		ferryadams10 
 
 
		
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RE: Custom Music 
			 
			
				that doesn't matter anxt i've got on my music the priority on 100  
			 
			
			
 
Got a nice sofa 
Please come and have a seat for a while 
 
 
			
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	| 04-18-2011, 08:31 PM  | 
	
		
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		PvtLastClass 
 
 
		
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RE: Custom Music 
			 
			
				I think what anxt is saying is that it will play lower-numbers first (0, 1) and higher numbers last (100). So I think they would have things like 0 for monster-chasing terror, 1 for monster-present hiding, then say 5 for gentle room ambience. 
 
I'm not a modder, so that's just how I read it.
			 
			
			
			
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	| 04-18-2011, 08:36 PM  | 
	
		
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		nkmol 
 
 
		
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RE: Custom Music 
			 
			
				its working proberly when you play it whith a ogg-player? (like footbar2000)
			 
			
			
			
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	| 04-18-2011, 08:42 PM  | 
	
		
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