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		| KHShox   Junior Member
 
 Posts: 28
 Threads: 11
 Joined: Apr 2011
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0
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			| Custom Music 
 
				How could I add custom music? I already have downloaded a piece, converted it to .ogg, and I made a special folder for it in my map, and in the default Amnesia music folder, it doesn't play.
			 
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	| 04-16-2011, 12:14 AM |  |  
	
		| Tanshaydar   From Beyond
 
 Posts: 3,085
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 Joined: Mar 2009
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67
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			| RE: Custom Music 
 
				Do not make a special folder, use the same layout as game's.
			 
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	| 04-16-2011, 12:34 AM |  |  
	
		| KHShox   Junior Member
 
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			| RE: Custom Music 
 
				Music still doesn't play.
			 
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	| 04-16-2011, 01:29 AM |  |  
	
		| Tanshaydar   From Beyond
 
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			| RE: Custom Music 
 
				You have right code, don't you?
			 
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	| 04-16-2011, 12:16 PM |  |  
	
		| KHShox   Junior Member
 
 Posts: 28
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 Joined: Apr 2011
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			| RE: Custom Music 
 
				Yep ////////////////////////////// Run when entering map
 void OnEnter()
 {
 
 }
 
 ////////////////////////////
 // Run when leaving map
 void OnLeave()
 {
 
 }
 
 ////////////////////////////
 // Run first time starting map
 void OnStart()
 {
 AddEntityCollideCallback("Player", "Doorclose", "Doorclose", true, 1);
 }
 
 
 void Doorclose(string &in asParent, string &in asChild, int alState)
 {
 SetSwingDoorClosed("mansion_1", true, true);
 SetSwingDoorLocked("mansion_1", true, true);
 GiveSanityDamage(2, true);
 PlayMusic("mozart_music.ogg", false, 0.7f, 0, 10, false);
 }
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	| 04-16-2011, 05:21 PM |  |  
	
		| Tanshaydar   From Beyond
 
 Posts: 3,085
 Threads: 17
 Joined: Mar 2009
 Reputation: 
67
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			| RE: Custom Music 
 
				Remove '.ogg'
			 
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	| 04-16-2011, 10:52 PM |  |  
	
		| Anxt   Senior Member
 
 Posts: 588
 Threads: 12
 Joined: Mar 2011
 Reputation: 
10
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			| RE: Custom Music 
 
				Your priority is also 10.  If there is any other music playing with a lower priority numerically (such as 0,1, or anything up to 9) it will not play over the music that is already there.
			 
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	| 04-16-2011, 10:55 PM |  |  
	
		| ferryadams10   Senior Member
 
 Posts: 288
 Threads: 40
 Joined: Apr 2011
 Reputation: 
19
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			| RE: Custom Music 
 
				that doesn't matter anxt i've got on my music the priority on 100  
 Got a nice sofaPlease come and have a seat for a while
 
 
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	| 04-18-2011, 08:31 PM |  |  
	
		| PvtLastClass   Junior Member
 
 Posts: 29
 Threads: 1
 Joined: Nov 2010
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0
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			| RE: Custom Music 
 
				I think what anxt is saying is that it will play lower-numbers first (0, 1) and higher numbers last (100). So I think they would have things like 0 for monster-chasing terror, 1 for monster-present hiding, then say 5 for gentle room ambience.
 I'm not a modder, so that's just how I read it.
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	| 04-18-2011, 08:36 PM |  |  
	
		| nkmol   Senior Member
 
 Posts: 252
 Threads: 19
 Joined: Feb 2011
 Reputation: 
4
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			| RE: Custom Music 
 
				its working proberly when you play it whith a ogg-player? (like footbar2000)
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	| 04-18-2011, 08:42 PM |  |  |