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		| PutraenusAlivius   Posting Freak
 
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			| RE: A:TDD and A: Justine script jokes 
 
				Found in 27_torture_chancel_redux. Line 425. --- 
Addition. 
27_torture_chancel_redux.
             //TODO: Remove looping energy sound here!//Did in timer instead
Line 615 and 616. 
--- 
Another Addition. 
27_torture_chancel_redux.
 //BRUTE AT Startvoid CollideAreaBruteInside(string &in asParent, string &in asChild, int alState)
 {
 //changed my mind i think *<-this one*
 //SetSwingDoorClosed("sewer_arched_2", true, true);
 //Play some wrecking the place sounds? *<- and also this one.*
 }
Line 771-777.
 
NOTE: Quotes that are in the two asterisks (EX: *TEXT*) is a quote which is NOT on the .hps file. I added them in.
			
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 03-03-2013, 12:05 PM |  |  
	
		| i3670   Posting Freak
 
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			| RE: A:TDD and A: Justine script jokes 
 
				 (01-10-2013, 03:25 PM)Zaffre Wrote:  what he said. 
Those aren't jokes, they're notes.
			 
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	| 03-03-2013, 08:07 PM |  |  
	
		| plutomaniac   Super Moderator
 
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	| 03-03-2013, 10:31 PM |  |  
	
		| 3dge   Junior Member
 
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			| RE: Amnesia & Justine Script Jokes 
 
				Oh the laughs this created, not a code monkey or in any position to spend time searching for funny notes in the script/codes. But this is making my sides move on their own!
			 
 I don't got any answers. I wanna be with Marlene... But I gotta fight. 'Cause if I don't, the planet's gonna die... So I'm gonna keep fightin'!
 - Barret
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	| 03-04-2013, 02:52 AM |  |  
	
		| Tetrafish   Member
 
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			| RE: Amnesia & Justine Script Jokes 
 
				 (11-01-2012, 01:27 AM)Statyk Wrote:  Good eyes guys, I found one in 15_prison_north, line 812.
 "//No dark sneaky steps as this area is now lit and comfy (except the 3 grunts of course, but they enjoy a nice cup of tea too. honest.)"
 
Ah! I've encountered this.  All the torches were lit (they were un-lightable before) and 3 grunts were in this area...  All were 'poofers'.    |  |  
	| 03-04-2013, 07:51 AM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Amnesia & Justine Script Jokes 
 
				In 29_orb_chamber.hps file. Line 283 and 284.     //Change music that is played as mood shall change, when Daniel tries to stop Alexander.//TODO: New music track Or not good to change??
---- 
In 28_inner_sanctum.hps file. Line 183.
     // TODO: Maybe add some other sound? explosion_rock_large is like starting to get
---- 
That's all i have for today.
 
OFF-TOPIC: 
Sometimes, i will put sentences in my scripts. Such as;
     //Oh sure, just copypasta this to your script.
 "Veni, vidi, vici.""I came, I saw, I conquered."
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	| 03-04-2013, 03:46 PM |  |  
	
		| FlawlessHappiness   Posting Freak
 
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			| RE: Amnesia & Justine Script Jokes 
 
				Was this posted before? 
Anyway, i miss this thread a little bit.
 
So i was fooling around with the Justine .lang file in my Full Conversion, discovering this:
 <CATEGORY Name="Temp"><Entry Name="TestCustomLang">I have loaded a custom lang file for you my great master Jens.</Entry>
 </CATEGORY>
 Trying is the first step to success. |  |  
	| 03-29-2013, 01:47 PM |  |  
	
		| WALP   Posting Freak
 
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			| RE: Amnesia & Justine Script Jokes 
 
				 (03-29-2013, 01:47 PM)BeeKayK Wrote:  Was this posted before?Anyway, i miss this thread a little bit.
 
 So i was fooling around with the Justine .lang file in my Full Conversion, discovering this:
 
 
 <CATEGORY Name="Temp"><Entry Name="TestCustomLang">I have loaded a custom lang file for you my great master Jens.</Entry>
 </CATEGORY>
 its on the very first post, how could you not notice this has been posted before?
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	| 03-29-2013, 01:58 PM |  |  
	
		| PutraenusAlivius   Posting Freak
 
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			| RE: Amnesia & Justine Script Jokes 
 
				in 26_torture_nave_redux.hps     //Players gets some painPlaySoundAtEntity("pain", "player_falldamage_max", "Player", 0, false);
 PlaySoundAtEntity("bump2", "player_bodyfall", "Player", 0, false);
Line 572-574. 
---- 
in 26_torture_nave_redux.hps
     // Random Chatter// - Agrippa has nothing else to say
Line 800 and 801. 
---- 
same one.
 Line 861
 
Off-topic: 
Why i felt like i'm the only contributor here? D:
			
 "Veni, vidi, vici.""I came, I saw, I conquered."
 |  |  
	| 03-29-2013, 02:52 PM |  |  
	
		| FlawlessHappiness   Posting Freak
 
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			| RE: Amnesia & Justine Script Jokes 
 
				 (03-29-2013, 01:58 PM)martinnord Wrote:   (03-29-2013, 01:47 PM)BeeKayK Wrote:  Was this posted before?its on the very first post, how could you not notice this has been posted before?Anyway, i miss this thread a little bit.
 
 So i was fooling around with the Justine .lang file in my Full Conversion, discovering this:
 
 
 <CATEGORY Name="Temp"><Entry Name="TestCustomLang">I have loaded a custom lang file for you my great master Jens.</Entry>
 </CATEGORY>
 
I don't know D: I must've accidently skimmed through the pages not thinking of the first post
			 
 Trying is the first step to success. |  |  
	| 03-29-2013, 04:42 PM |  |  |