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		| Kraggdog   Member
 
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			| RE: The sins we hide [Release] 
 
				 (06-01-2011, 01:28 PM)Tenno Wrote:  Fantastic custom story!   The hiding spots for some of the keys were very original and I loved the atmosphere in each area, everything was spot on, absolutely terrifying. The story was intriguing and unique and the orb system was brilliant. To be honest I wasn't expecting a story as polished or scary as this was, great work. The ending was a major cliffhanger, can't wait to play more
  
Glad you enjoyed it    I realised that the orb system can potentially make for some interesting puzzles, so that's an area I really plan to develop. 
 
Something I am curious about is..  
				
(This post was last modified: 06-01-2011, 02:09 PM by Kraggdog.)
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	| 06-01-2011, 02:07 PM |  |  
	
		| bobbo   Senior Member
 
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			| RE: The sins we hide [Release] 
 
				 (06-01-2011, 11:49 AM)Kraggdog Wrote:  I see what has happened here... 
OIC! Lol, well glad I could help.    |  |  
	| 06-01-2011, 03:44 PM |  |  
	
		| skypeskype   Senior Member
 
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			| RE: The sins we hide [Release] 
 
				Damn ! Whi can't I stop clicking "click to show" at the SPOILER BELOW YOU DUMBASS warning. Now I've ruined the whole story D: Cursed right hand !!
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	| 06-01-2011, 03:58 PM |  |  
	
		| Kraggdog   Member
 
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			| RE: The sins we hide [Release] 
 
				 (06-01-2011, 03:58 PM)skypeskype Wrote:  Damn ! Whi can't I stop clicking "click to show" at the SPOILER BELOW YOU DUMBASS warning. Now I've ruined the whole story D: Cursed right hand !! 
lol. Let this be a warning to all of ye! Spoiler warnings have a purpose!    |  |  
	| 06-01-2011, 04:13 PM |  |  
	
		| Dark Knight   Senior Member
 
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			| RE: The sins we hide [Release] 
 
				Damn, stuck in first area with library and fireplace.(1-st level)no more keys, no tinderboxes .
 
 what is the hint?
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	| 06-01-2011, 07:21 PM |  |  
	
		| Kraggdog   Member
 
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			| RE: The sins we hide [Release] 
 
				 (06-01-2011, 07:21 PM)Dark Knight Wrote:  Damn, stuck in first area with library and fireplace.(1-st level)no more keys, no tinderboxes .
 
 what is the hint?
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	| 06-01-2011, 07:24 PM |  |  
	
		| Dark Knight   Senior Member
 
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			| RE: The sins we hide [Release] 
 
				thanks, that was nice! 
first water monster very scary imho, because he breaks  the metal gate!!    OMG! 
btw, cant combine hammer and chipper, is that right?
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	| 06-01-2011, 08:47 PM |  |  
	
		| Kraggdog   Member
 
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			| RE: The sins we hide [Release] 
 
				 (06-01-2011, 08:47 PM)Dark Knight Wrote:  thanks, that was nice!
 first water monster very scary imho, because he breaks  the metal gate!!
  OMG! btw, cant combine hammer and chipper, is that right?
 
 
				
(This post was last modified: 06-01-2011, 08:58 PM by Kraggdog.)
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	| 06-01-2011, 08:58 PM |  |  
	
		| Sanguine   Junior Member
 
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			| RE: The sins we hide [Release] 
 
				Holy crap... This is insane!    
I was literally hyperventilating and now 5 minutes later I'm still shaking a little. Thankyou!    |  |  
	| 06-02-2011, 07:51 AM |  |  
	
		| Kraggdog   Member
 
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			| RE: The sins we hide [Release] 
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	| 06-02-2011, 07:59 AM |  |  |