Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Textures keep changing while moving around
Uruii Offline
Junior Member

Posts: 7
Threads: 1
Joined: Nov 2010
Reputation: 0
#11
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

(11-28-2010, 08:09 PM)KavazovAngel Wrote: Try disabling any postprocessing related graphics options like motionblur / depth of field / particle effect and similar stuff.

Already did so read the thread...
12-01-2010, 08:18 AM
Find
Uruii Offline
Junior Member

Posts: 7
Threads: 1
Joined: Nov 2010
Reputation: 0
#12
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

*bump*

Still unsolved
12-16-2010, 09:21 AM
Find
tonewww Offline
Member

Posts: 244
Threads: 50
Joined: Mar 2009
Reputation: 1
#13
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
___________________________________

to me it seems that there may be a bug with the post processing and motion blur
why dont you try to play the game in windowed mode too to see if that changes anything

*Wishes Penumbra Tech Demo section would return*
(This post was last modified: 12-17-2010, 10:22 PM by tonewww.)
12-17-2010, 10:17 PM
Find
Uruii Offline
Junior Member

Posts: 7
Threads: 1
Joined: Nov 2010
Reputation: 0
#14
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

(12-17-2010, 10:17 PM)tonewww Wrote: CG ERROR : The compile returned an error.
-----------------------------------
core/programs/PostEffect_Motion_fp.cg(32) : error C5013: profile does not support "for" statements and "for" could not be unrolled.
-----------------------------------
CG: Error loading: 'core/programs/PostEffect_Motion_fp.cg'!
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
RendererPostEffects created
Adding engine materials
___________________________________

to me it seems that there may be a bug with the post processing and motion blur
why dont you try to play the game in windowed mode too to see if that changes anything

It looks a little bit better but it's still the same. some edges have now appeared but it almost looks the same like the first vid. only slightly better now but still not being able to play with.
12-20-2010, 11:47 AM
Find
satochi Offline
Junior Member

Posts: 2
Threads: 1
Joined: Dec 2010
Reputation: 0
#15
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

I have the same problem Confused Angry

I have an ATI HD4670 and I have the latest patches Dodgy
12-22-2010, 03:56 AM
Find
Peyre Offline
Junior Member

Posts: 2
Threads: 0
Joined: Jan 2011
Reputation: 0
#16
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

I have exactly the same problem.

I applied the 1.1 patch and updated my drivers (ATI HD 5850): nothing.
I tried switching the graphical options on and off... nothing.

Any help would be appreciated, as it's one of my favourite games...
01-31-2011, 02:59 AM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#17
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

Can only suggest to download the latest drivers from ATI. Then uninstall the old driver, reboot, install the new driver, reboot and play the game.

I tested with a 5870 mobility, using the latest drivers (that I downloaded today) and the game ran fine (it ran fine before I got the latest drviers as well) both with the default settings and with the settings maximized and native screen resolution. I also fiddled with different settings in the catalyst control center and they also did not cause a problem. This was on Windows 7 64bit.

Try to think of any sort of software conflict that could cause the problem if it remains, try to turn off and on settings in the catalyst center, perhaps try using a none aero theme for Windows while playing and so on.
01-31-2011, 10:46 AM
Website Find
Peyre Offline
Junior Member

Posts: 2
Threads: 0
Joined: Jan 2011
Reputation: 0
#18
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

Installed the latest drivers, it didn't change anything, but I found out that turning the shaders to very low fixes the problem, even with all the other options maxed out. However the game looks terrible now.

Any ideas?

EDIT: I recently went from win XP to win 7 64 bits, so I'm not used to all this "run as administrator" thing, but running the game as an administrator seems to fix the problem... Any idea why?
(This post was last modified: 01-31-2011, 01:08 PM by Peyre.)
01-31-2011, 12:21 PM
Find
BlueFury Offline
Senior Member

Posts: 470
Threads: 30
Joined: May 2011
Reputation: 9
#19
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

Don't know bout that. I am the only account on my pc
Like a boss

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
06-08-2011, 12:03 AM
Find
plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#20
Solved: 8 Years, 8 Months, 1 Week ago RE: Textures keep changing while moving around

(06-08-2011, 12:03 AM)BlueFury Wrote: Don't know bout that. I am the only account on my pc
Like a boss

if you have the same problem and Windows Vista or 7, right click the icon and select run as administrator. See if that helps...
06-08-2011, 08:23 AM
Find




Users browsing this thread: 3 Guest(s)