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		| Daemian   Posting Freak
 
 Posts: 1,129
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49
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			| RE: A new custom story 
 
				A remake of the first game Alone in the dark 
Amnesia has everything to do it, enemies, mansion, caves, chests, items, notes.
			
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	| 10-25-2014, 02:44 PM |  |  
	
		| Catalyst   Member
 
 Posts: 213
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			| RE: A new custom story 
 
				 (10-25-2014, 02:44 PM)Daemian Wrote:  A remake of the first game Alone in the darkAmnesia has everything to do it, enemies, mansion, caves, chests, items, notes.
 
can you give a gameplay link on youtube? I haven't played it yet    
 Egypt CS ![[Image: 27003.png]](http://button.moddb.com/popularity/medium/mods/27003.png) |  |  
	| 11-01-2014, 10:38 PM |  |  
	
		| Darkfire   Senior Member
 
 Posts: 371
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			| RE: A new custom story 
 
				You know, for the longest time I've thought about how Daniel escaped form Brennenburgh. I think it's a brilliant idea for a CS, and I would do it myself but I'm busy with another CS at the moment. I think you should give it a shot.
 Well, unless it hasn't been done already.
 
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	| 11-02-2014, 08:37 PM |  |  
	
		| Red   Posting Freak
 
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			| RE: A new custom story 
 
				Compose an idea based on the subject: what is reality and what is not.Implement it with the methods of either hallucinations, dreaming, something corresponding or all combined.
 
				
(This post was last modified: 11-05-2014, 01:19 PM by Red.)
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	| 11-04-2014, 09:53 AM |  |  
	
		| Catalyst   Member
 
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			| RE: A new custom story 
 
				 (11-04-2014, 09:53 AM)Rött Wrote:  Compose an idea based on the subject: what is reality and what is not.Implement it with the idea of either hallucinations, dreaming; something corresponding or all combined.
 
this idea is really good    thank you I have been already started    
 Egypt CS ![[Image: 27003.png]](http://button.moddb.com/popularity/medium/mods/27003.png)
				
(This post was last modified: 11-04-2014, 02:25 PM by Catalyst.)
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	| 11-04-2014, 02:24 PM |  |  
	
		| Red   Posting Freak
 
 Posts: 1,757
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			| RE: A new custom story 
 
				If you feel like you need some grammar and proof reading, here's bunch of people able to fill that need. (But do not expect me to be one of them)
 And if you feel like you need help for idealizing the story more, that the story seems stuck in progress, I can always help; it's not prohibited to ask, or ask for someone else; that might be a better solution, if there's people willing to take the task, that is.
 
				
(This post was last modified: 11-05-2014, 01:31 PM by Red.)
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	| 11-05-2014, 01:08 PM |  |  
	
		| Catalyst   Member
 
 Posts: 213
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			| RE: A new custom story 
 
				guys, I need your help again    
I need the foundation of cemetery in the forest, people that could help me, will be in my story ending credits   
I already done my CS. But I can't do a normal graveyard map, so I will be regardful if somebody will help me   
 Egypt CS ![[Image: 27003.png]](http://button.moddb.com/popularity/medium/mods/27003.png) |  |  
	| 11-16-2014, 08:46 AM |  |  
	
		| Darkfire   Senior Member
 
 Posts: 371
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			| RE: [SOLVED]A new custom story 
 
				Is this still actual ? And what do you mean by foundation ? A half blank level of cemetery ? Or you need to know which entities you can use ? Be more precise, please   
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	| 01-17-2015, 11:15 PM |  |  
	
		| Tesseract   Senior Member
 
 Posts: 498
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 Joined: Mar 2011
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			| RE: [SOLVED]A new custom story 
 
				Unless you have an idea of your own I fail to see the point in making a CS. I'd suggest getting familiar with the engine and the scripting and practise your technique before you delve into the world of serious modding. 
 Even that being said, I've been working on something of my own for quite some time, before that I worked on countless projects and taught myself the ins and outs of the engine: coding, importing and designing. Then going into creating custom content, even though I now have ideas I'm working on it doesn't actually mean I have full intentions of releasing it. I really think practice is more important before you consider to release a serious mod.
 
				
(This post was last modified: 01-18-2015, 07:41 AM by Tesseract.)
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	| 01-18-2015, 07:40 AM |  |  
	
		| Catalyst   Member
 
 Posts: 213
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 Joined: Aug 2014
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			| RE: [SOLVED]A new custom story 
 
				 (01-18-2015, 07:40 AM)Delirium92 Wrote:  Unless you have an idea of your own I fail to see the point in making a CS. I'd suggest getting familiar with the engine and the scripting and practise your technique before you delve into the world of serious modding. 
 Even that being said, I've been working on something of my own for quite some time, before that I worked on countless projects and taught myself the ins and outs of the engine: coding, importing and designing. Then going into creating custom content, even though I now have ideas I'm working on it doesn't actually mean I have full intentions of releasing it. I really think practice is more important before you consider to release a serious mod.
 
Ok, let's consider you didn't it specially, made me a noob, anyway I'm already with one story, I started to play amnesia in 2014 and was interested in her scripting and modding in august of last year, that's why I have registered to this forum.
 
Never mind you can help me if you want, how I can post my release? S.C.A.V.A is almost done    
PS : if I am not a senior member that doesn't mean that I'm ordinary green fingers    
 Egypt CS ![[Image: 27003.png]](http://button.moddb.com/popularity/medium/mods/27003.png)
				
(This post was last modified: 01-22-2015, 09:24 PM by Catalyst.)
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	| 01-22-2015, 09:21 PM |  |  |